Sunday, February 25, 2018

DunDraCon et al...

(2am wrap of another Friday night DDC game.)
I ran at DunDraCon #42 a Vacuous conversion of "Night of the Walking Wet" by Jennell Jaquays, Randy Cox, & Tamara Wieland (originally published by Chuck Anshell and Judges Guild in two parts of "The Dungeoneer," issues 5 & 6, in 1977). These "official" games I run on Friday night each year, although typically because it's a con I permit just about any edition D&D player character, let me sort of playtest my rules and scenarios.

This year, however, I did find that most everyone brought a 5th edition character. While 3rd and 5th are mostly compatible, like hit die, damage, and AC, there are some key differences in saving throws, spells and healing.

Another thing I noticed when we ran our regular game Saturday night, that folks who dropped by looking for a game kind of high-tailed it upon learning we had a 3rd edition hybrid.

Given that 3rd edition is almost 20 years old now, and kind of has a bad rap for being too crunchy, and I don't want to be left behind from playing with new players, I wondered how I might integrate 5th ed. into my Vacuous tomes.

Well, lo and behold, it appears a couple years ago Wizards released a 5th ed. SRD!

Basically, it appears to be a reference of new 5th ed. rules using terms that fall under the old Open Gaming License (ha, which is pretty smart considering some aspiring thinker, given the retro-clones of older versions, would have considered cloning 5th ed. from the OGL anyway).

There are at least two main high points I see from 5th ed. that our game might go with: 1) 5th ed. totally limits skill points and how you keep track of them, which is what we eliminated from our 3rd ed. game anyway; and, 2) monsters are built as monsters - not constructed the same as characters.

Har, one year out and I am already looking at The Advanced Vacuous Grimoire!

(I wanted to add bathing in dragon's blood anyway...)

Monday, January 1, 2018

Happy New Year / How We Rolled...

My 2017 X-Mas gift to y'all included on the inside cover the above picture related to a dungeon scenario, "The Planet," created by Postman Bob and myself. We ran this adventure over nights May 15th, July 10th, and August 21st in 1993. The monster entries have been updated to current rules, but otherwise the linked document is just about all we used to run three nights of balls to the wall gaming. (Well, that plus improvisations, of course...)

If memory serves, the party somehow ended up on the Starfleet vessel, the Farragut, which had been pretty much destroyed by a Klingon Bird of Prey. The heroes soon discovered this asteroid floating nearby was some sort of ship or creature.

The Klingon Bird of Prey was being used in some way by the ship/creature, the force door opening to the giant cilia was very, very bad, and several party members obtained Klingon armor in this adventure.

Ha, ok now it's your turn to run with it.