(Abyssal Levels Player Map) |
Dang, I want to develop a "Metropolis of Chaos" scenario as soon as I complete my Advanced Labyrinth Lord conversion of "Underport." I only had the barest completed work of yore, so figured pretty much an almost blank slate to go with. But I forgot about Player Maps...!
My friend J.A.S. ran a paladin in my first home brew campaign, from 1st until about 12th-13th level. It was his pegasus that fell through the prime material gate to the Abyss while the parties, yes there were two, fought Orcus. (Orcus' timestop vs Alancrost magic resist needed to play out each of several melee rounds. Yikes!)
While I would ref on the fly, I did draw maps for the players as they went along, and J.A.S. happened to pull an old box of stuff from his attic that included a bunch of old player maps from my 1980s Krull campaign. Pretty cool, now I want to incorporate them back into my published Krull stuff. Weeeee!!!
Uruk is on the north coast of a southern land mass that was being threatened by demons or some kind of monsters. That's why the city is surrounded by tents of refugees.
Har, I also forgot that Alancrost the Paladin now lairs in the Eternal Pit beneath Underport, watching over the prime material gate to the Abyss. I should add stats for Alancrost to my Rogues Gallery.
The Coastal city of Uruk |
Alancrost's Lair in the Eternal Pit. |
No comments:
Post a Comment